AI Insights · Timothy · October 2022
Top 5 Trivia Games Performance in Brazil Q3 2022
Discover the performance of the top 5 trivia games on a unified platform in Brazil during Q3 2022, including trends in downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends among the top 5 trivia games on a unified platform in Brazil. Here’s a breakdown of their performance based on data from Sensor Tower.
Trivia Crack from Etermax experienced fluctuations in weekly revenue, peaking at around $1.9K at the beginning of September. Weekly downloads showed a slight upward trend mid-quarter, reaching 55.6K in the first week of September. However, weekly active users saw a general decline from 376K to 300K throughout the quarter.
Peak - Brain Training from Synaptic Labs had a notable increase in revenue, peaking at $2.2K in mid-July. Weekly downloads were quite low, with a peak of 1K in the last week of September. Active users started at 89.4K at the end of June and saw a decline to 47.6K by the end of September.
Kahoot! Play & Create Quizzes from Kahoot ASA saw its revenue peak at $1.6K in mid-September. Weekly downloads hit a high of 32.8K at the end of August, while active users increased from 117K to 160K over the quarter.
Elevate - Brain Training Games from Elevate, Inc. experienced modest revenue trends, peaking at $716 in early August. Downloads were minimal, with numbers peaking at just 622 in late July. Active users remained relatively stable, peaking at 1.9K in late July.
SongPop Classic - Music Trivia from FreshPlanet Inc. had relatively low revenue, peaking at $578 in mid-September. Downloads remained steady, peaking at 546 in mid-July. Active users fluctuated slightly, starting at 3.3K in mid-July and declining to 2.7K by the end of September.
For more detailed insights and data, visit Sensor Tower.